﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace iStudio.Engine
{
    public enum BlockFileEncoding
    {
        /// <summary>
        /// Reserved for future for optimizing the dimension of the file
        /// </summary>
        Pcm8 = 0x0,
        /// <summary>
        /// Reserved for future for optimizing the dimension of the file
        /// </summary>
        Pcm16 = 0x1,
        /// <summary>
        /// Reserved for future for optimizing the dimension of the file
        /// </summary>
        Pcm24 = 0x2,
        /// <summary>
        /// Reserved for future for optimizing the dimension of the file
        /// </summary>
        Pcm32 = 0x3,
        IeeeFloat32 = 0x4,
        /// <summary>
        /// Reserved for future
        /// </summary>
        IeeeFloat64 = 0x5
    }
}
